Thursday, October 26, 2006
"Aha!" he said, "mine'll be self-referential!"
Telling a story in six words? Unbelievable, until you see the evidence! Over on Wired:
Very Short Stories. Writers needing exercises, try it out!
-the Centaur
P.S. Technically I realize that the above is an essay told in six-word sentences, not four separate six-word stories, but then many of the "stories" over on Wired are really haiku-like phrases that set a scene. So sue me.
Very Short Stories. Writers needing exercises, try it out!
-the Centaur
P.S. Technically I realize that the above is an essay told in six-word sentences, not four separate six-word stories, but then many of the "stories" over on Wired are really haiku-like phrases that set a scene. So sue me.
Labels: Dragon Writers
// posted by Anthony Francis @ 9:47 PM Permalink (0) comments
Monday, October 23, 2006
dresan.net
Over on our sister site www.dresan.net, I've added a wiki, a blog, and some forums. For an explanation of why, check out Why Dresan.Net? over on the dresan.net blog.
The short story is that the Library of Dresan will remain my primary blog, but I've created dresan.net as a playground to experiment with new technologies. It's still a little rough, but I hope to beat it into shape over the next few weeks.
So enjoy!
-the Centaur
The short story is that the Library of Dresan will remain my primary blog, but I've created dresan.net as a playground to experiment with new technologies. It's still a little rough, but I hope to beat it into shape over the next few weeks.
So enjoy!
-the Centaur
Labels: Development
// posted by Anthony Francis @ 10:36 PM Permalink (0) comments
Comments:
Scrolling through RSS
Once again, I am behind the technology curve. Google Reader provides a convenient interface to a whole bunch of RSS feeds with a much more convenient interface than my other RSS readers - plus it has a neat "scrolling down counts a message as read unless you tell me otherwise" feature which makes it easy to keep up with new articles just by scrolling through whatever's new every time you look at it. Like Google Bookmarks (available if you log in) and Google Notebook (available through the Google Labs page) all these "always-on" services are changing my view of the Web.
Except of course I still can't get internet at home, dag nab it, since I live on the surface of Mars, which does put a kink in the whole thing (hence my nickname "Internet Cafe Boy"). Oh well. I pray that state of affairs won't last forever.
-Anthony
Except of course I still can't get internet at home, dag nab it, since I live on the surface of Mars, which does put a kink in the whole thing (hence my nickname "Internet Cafe Boy"). Oh well. I pray that state of affairs won't last forever.
-Anthony
Labels: Development
// posted by Anthony Francis @ 8:57 PM Permalink (0) comments
Comments:
Wednesday, October 04, 2006
Pacman ... in Excel???
Mother of Mercy. I was digging through my old posts and found this unpublished, unfinished draft started on October 4, 2006 titled "pacman???". Apparently I stumbled across version of Pacman written in Excel and was so shocked that I could only write the outline of the post in a barely organized list of URLs.
Reading through those ... apparently my initial horror led me to look into a whole bunch of other things, including the Javascript Arcade with versions of classic games written in Javascript. Back then, people were looking at using a variety of DHTML tricks to do graphics in Javascript. In the days of Chrome Experiments, a few short years later, this no longer seems insane, though now you're more likely to want to do this in Flash ... and sure enough someone has done so.
Reading through the tiny notes and trying to reconstruct my thought process ... apparently the idea of using Excel to implement Pac Man, and the challenges of drawing lines in the DOM, took me back to the ideas of in Fundamentals of Interactive Computer Graphics, Jim Foley's text, the first book I learned graphics from. There have been many versions of that book since, but they'll all tell you how to create lines on a grid, whether you're doing it with low-level hardware or with cells in Excel ... shudder.
Apparently creating graphics on top of a windowing system and browser reminded me of the idea of virtual machines, a fundamental idea in computer science in which one computer system can be used as the "physical hardware" to create another computer system on top of it. Once you create one virtual machine, it can then be used to create another ... and another, and another. Another "seminal" book for me, Douglas Hofstadter's Godel Escher Bach, explores the consequences of layers of virtual machines in much creative detail.
So the point being, the more advanced our computers become, the more likely it is that we'll be creating things like Pac Man in Excel.
I don't know whether to weep in joy or fear.
-the Centaur
Reading through those ... apparently my initial horror led me to look into a whole bunch of other things, including the Javascript Arcade with versions of classic games written in Javascript. Back then, people were looking at using a variety of DHTML tricks to do graphics in Javascript. In the days of Chrome Experiments, a few short years later, this no longer seems insane, though now you're more likely to want to do this in Flash ... and sure enough someone has done so.
Reading through the tiny notes and trying to reconstruct my thought process ... apparently the idea of using Excel to implement Pac Man, and the challenges of drawing lines in the DOM, took me back to the ideas of in Fundamentals of Interactive Computer Graphics, Jim Foley's text, the first book I learned graphics from. There have been many versions of that book since, but they'll all tell you how to create lines on a grid, whether you're doing it with low-level hardware or with cells in Excel ... shudder.
Apparently creating graphics on top of a windowing system and browser reminded me of the idea of virtual machines, a fundamental idea in computer science in which one computer system can be used as the "physical hardware" to create another computer system on top of it. Once you create one virtual machine, it can then be used to create another ... and another, and another. Another "seminal" book for me, Douglas Hofstadter's Godel Escher Bach, explores the consequences of layers of virtual machines in much creative detail.
So the point being, the more advanced our computers become, the more likely it is that we'll be creating things like Pac Man in Excel.
I don't know whether to weep in joy or fear.
-the Centaur
Labels: Development
// posted by Anthony Francis @ 10:41 PM Permalink (0) comments
Comments: